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BENJAMIN HALLSTED

Professional History

Began making video games in 2017 by working on video games  in UC: Santa Cruz. Started as a secondary programmer and sound implementation for a JavaScript game called It Might be a Scam released temporary on itch.io. Worked on creative design on a video game prototype in Unity called That's My Stuff. Team member for a Unity game called Wizpirball. Link to website for Wizpirball.

About: Bio

©2018 BY BENJAMIN HALLSTED. PROUDLY CREATED WITH WIX.COM

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